Alpha Betta is a game made in under 48 hours for the 2019 Game Maker’s Toolkit game jam. I created all of the art, Izaak Sulka did all of the programming, and we collaborated on the overall game design. 

The theme for the game jam was “only one”, so we chose to make a shooting game with only one projectile, in the form of a rock. After you fire it, you have to consider how you are going to retrieve it. This creates some interesting choices when you add in tank accessories, like whirlpools that return the rock, or cannons that allow your shot to pierce and hit multiple enemies. We chose to make a game about betta fish because you can have “only one” in a tank safely. 

Alpha Betta ranked in the top 100 out of 2619 entries, which is the biggest game jam has ever seen. 

Play Alpha Betta here.

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